BigTime's trap doll economic model is the winning formula for extending the game's lifecycle.

robot
Abstract generation in progress

How has BigTime successfully survived until now? It relies on the "trap" economic model.

BigTime is a blockchain game, and its key to success lies in the unique "trap" economic model design. This model is mainly reflected in the following aspects:

Horizontal + Vertical Reservoir

BigTime forms a multi-layered reservoir through the horizontal and vertical "trap" design:

  • Horizontal trap: Switching between different game scenes and dungeons, continuously enriching gameplay
  • Vertical trap: in-depth design of systems such as weapon upgrades, armory, furnace, and time guardians.

This multi-layered trap design prevents players from simply "mining-withdrawing-selling," and instead requires long-term investment and retention.

Research Report|BigTime has survived thanks to "trap"

Player Type Balance

BigTime categorizes players into four types: regular players, gold farmers, landlords, and spenders. By adapting the gaming experience for different types of players, a relatively balanced ecosystem has been formed:

  • Gold farming players focus on earning profits
  • The spenders enjoy the gaming experience and consumption
  • The average player acts as a lubricant for the game
  • Landlords meet the needs of various players through leasing.

The game attempts to maintain a ratio of 10% blockchain game players and 90% traditional players to sustain economic stability.

Research Report|BigTime has survived, relying on "trap doll"

Strong Centralized Control

The BigTime development team exerts strong centralized control over the game economy, including:

  • Adjust the time sandglass recharge cost
  • Control NFT price fluctuations
  • Increase airdrop and drop probability

Although short-term regulation may cause controversy, in the long run, it is beneficial for the stable development of the game economy.

Research Report|BigTime has survived until now, relying on "trap"

Complex Economic System Design

BigTime has designed a complex economic system that includes skin NFTs, functional NFTs, and various game resources:

  • Skin NFTs: two categories: manufacturable and non-manufacturable
  • Functional NFT: Forge, Armory, Time Guardian
  • Game resources: Time Crystals, $BIGTIME tokens, skin fragments, etc.

These systems are interconnected, forming a self-sufficient economic ecosystem.

Research Report|BigTime has survived to this day, relying on "trap"

Summary

BigTime's multi-layered "trap" economic model design not only maintains the playability of the game but also extends its lifecycle, avoiding the simple "mining-cash out" model. This design concept is worth learning from and adopting by other blockchain games.

Research Report|BigTime is still alive thanks to "trap"

View Original
This page may contain third-party content, which is provided for information purposes only (not representations/warranties) and should not be considered as an endorsement of its views by Gate, nor as financial or professional advice. See Disclaimer for details.
  • Reward
  • 2
  • Share
Comment
0/400
Ser_This_Is_A_Casinovip
· 07-07 08:22
Trap dolls are not as appealing as arbitrage.
View OriginalReply0
MEVHunterNoLossvip
· 07-07 08:18
trap dolls are so complicated, why not sell tea instead?
View OriginalReply0
Trade Crypto Anywhere Anytime
qrCode
Scan to download Gate app
Community
English
  • 简体中文
  • English
  • Tiếng Việt
  • 繁體中文
  • Español
  • Русский
  • Français (Afrique)
  • Português (Portugal)
  • Bahasa Indonesia
  • 日本語
  • بالعربية
  • Українська
  • Português (Brasil)